How the crowd draws
32 drawings of its land border and 33 drawings of its coast, from memory on Borderline’s Mexico map, 1 October 2026 to 28 October 2026.
In numbers
| The real one | The crowd’s | |
|---|---|---|
| Area | 72,000 km²28,000 sq mi | 71,000 km²27,000 sq mi↓1.5% smaller |
| Outline | 2,804 km1,742 mi | 2,598 km1,614 mi↓7.4% shorter |
| Centre | 96.40° W, 19.39° N96.4° W, 19.4° N | 96.50° W, 19.51° N96.5° W, 19.5° N↖17 km north-west11 mi north-west |
| Westernmost | 98.68° W, 22.38° N98.7° W, 22.4° N | 98.57° W, 21.61° N98.6° W, 21.6° N→12 km short7 mi short |
| Easternmost | 93.61° W, 17.31° N93.6° W, 17.3° N | 93.68° W, 17.52° N93.7° W, 17.5° N←7 km short4 mi short |
| Southernmost | 93.87° W, 17.14° N93.9° W, 17.1° N | 94.04° W, 17.38° N94.0° W, 17.4° N↑27 km short17 mi short |
| Northernmost | 98.22° W, 22.47° N98.2° W, 22.5° N | 97.76° W, 22.29° N97.8° W, 22.3° N↓20 km short12 mi short |
Near the land border, 59% of the crowd’s lines run inside Veracruz. Near the coast, 29% run inland.
Borders and coast
| Border with | In the game | The crowd’s |
|---|---|---|
| Puebla | 714 km in the game | 730 km the crowd’s↑2.2% longer |
| Oaxaca | 611 km in the game | 593 km the crowd’s↓2.9% shorter |
| Hidalgo | 381 km in the game | 284 km the crowd’s↓25.5% shorter |
| San Luis Potosí | 247 km in the game | 153 km the crowd’s↓38.1% shorter |
| Tabasco | 191 km in the game | 230 km the crowd’s↑20.4% longer |
| Tamaulipas | 152 km in the game | 111 km the crowd’s↓27.0% shorter |
| Chiapas | 43 km in the game | 36 km the crowd’s↓16.3% shorter |
| The coast | 702 km in the game720 km officially | 662 km the crowd’s↓5.7% shorter |
Watch the drawings
See every line on The Drawn Mexico →How it is measured
The crowd’s Veracruz: every few km along the real line, each drawing’s nearest point, inside Veracruz or outside it; the median over a short stretch is where the crowd puts the line there, and the real outline moved by it is the crowd’s. Where the move folds a narrow inlet over itself, the loop is cut.
The 65 drawings that scored 10 or more on Borderline’s Mexico map, scribbles left out, the real line the game’s own. Area true to scale; the outline copies the real line’s detail, so its length changes only where the shape moves or a loop is cut.
Measuring how far the crowd moves the centre was Matt Forrest’s idea (forrest.nyc).
Draw Veracruz yourself and add your line to the next update.