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How the crowd draws

157 drawings of its coast, from memory on Borderline’s Italy map, 30 September 2026 to 25 October 2026.

In numbers

Last updated on 28 October 2026
The real oneThe crowd’s
Area24,000 km²9,299 sq mi22,000 km²8,540 sq mi8.2% smaller
Outline1,207 km750 mi983 km611 mi18.5% shorter
Centre9.03° E, 40.08° N9.0° E, 40.1° N9.04° E, 40.08° N9.0° E, 40.1° N1 km south-east1 mi south-east
Westernmost8.14° E, 40.73° N8.1° E, 40.7° N8.19° E, 40.97° N8.2° E, 41.0° N5 km short3 mi short
Easternmost9.83° E, 40.53° N9.8° E, 40.5° N9.73° E, 40.89° N9.7° E, 40.9° N8 km short5 mi short
Southernmost8.65° E, 38.86° N8.6° E, 38.9° N8.85° E, 38.90° N8.9° E, 38.9° N4 km short3 mi short
Northernmost9.42° E, 41.27° N9.4° E, 41.3° N9.42° E, 41.27° N9.4° E, 41.3° Nthe same

Near the coast, 60% run inland.

Coast

Why two lengths?

A line’s length depends on how closely it is drawn. The game’s lines are simplified: they keep a point every few kilometres and cut across small bends. The official lengths, from ISPRA (coasts, 2020, each region's islands included), are measured on other lines. A border measured on a finer line, following every bend of its rivers and ridges, comes out longer.

Coasts differ most, and either way. Some official coastlines follow every inlet and island (Canada’s 202,080 km); others are smoothed on purpose, crossing bays and sounds (the United States’ 19,924 km), and can come out shorter than the game’s.

Players draw against the game’s line and are scored against it, so the crowd’s length is compared with the game’s, both measured the same way. Set against an official length measured another way, the comparison would say more about the two methods than about the crowd.

Sardegna’s coast: 1,112 km in the game, 2,255 km officially.

Border withIn the gameThe crowd’s
The coast1,112 km in the game2,255 km officially880 km the crowd’s20.9% shorter
The worst 20% and the best 20%By how close a drawing comes to the regionDownload (0.5 MB)
Another country and ItalyFrom where are you from; no answer left outDownload (0.4 MB)
Not enough drawings yet
The fastest and the slowest thirdBy time spent drawing13 of 20 drawings needed on each side
Not enough drawings yet
Quickest and slowest to startBy time before the first line13 of 20 drawings needed on each side
Where drawings start and endStarts teal, ends pink, piled up blackDownload (0.2 MB)
The drawings stacked as blocksWhere many drawings pass, the stack growsDownload (2.0 MB)

How it is measured

The crowd’s Sardegna: every few km along the real line, each drawing’s nearest point, inside Sardegna or outside it; the median over a short stretch is where the crowd puts the line there, and the real outline moved by it is the crowd’s. Where the move folds a narrow inlet over itself, the loop is cut.

The 157 drawings that scored 10 or more on Borderline’s Italy map, scribbles left out, the real line the game’s own. Area true to scale; the outline copies the real line’s detail, so its length changes only where the shape moves or a loop is cut.

Measuring how far the crowd moves the centre was Matt Forrest’s idea (forrest.nyc).

Draw Sardegna yourself and add your line to the next update.